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SEP. 30 , - Tech Gaming

Review: Cash Cow DX (Nintendo Switch)

Cash Cow DX revisits the arcade era, when success required quick reflexes, a whole lot of practice.

JUL. 25 , - Video Chums

Review: Satryn DX (Nintendo Switch)

I had a blast with the arcade fun in Satryn DX and will surely boot it up whenever I want to try and beat.

JUNE. 2 , - Tech Gaming

Review: Goliath Depot (Nintendo Switch)

Built around a concept introduced in Hotel Mario, a much-maligned CD-i title.

Jan. 7 , - Siliconera

Review: 8-Colors Star Guardians + (Nintendo Switch)

Those who enjoy plotting out battles who have an afternoon free might want to check this budget challenge out.

NOV. 26 , - Indie Gamer Chick

Review: Colored Effects (Nintendo Switch)

In many ways, it’s the ideal Nintendo Switch puzzler.

OCT. 10 , - TouchArcade

Review: Sentry City (Nintendo Switch)

Sentry City has its moments, and I think a certain kind of player might get really into it.

MAY. 20 , - TechGaming

Review: Murtop (Nintendo Switch)

While Murtop probably won’t mesmerize over marathon sessions, it’s an inexpensively priced experience that is perfect for brief playtimes. Anyone with a tenderness for the coin-op era should immediately make Murtop a part of their collection.

MAR. 20 , - FINGERGUNS

Review: Papertris (Nintendo Switch)

The game’s layered depth is an interesting element with new rules and tactics to discover. It also has a visually appealing look, and a soundtrack that has no business slapping that hard for an arcade game. A decent price makes it an easy recommendation if your looking for something fun, familiar and simple to sink your teeth into.

NOV. 29 , - PURE NINTENDO

Review: Donut DoDo (Nintendo Switch)

Fans of classic arcade games should love Donut Dodo, mainly because it gives them something new. It’s not a port; it’s a new game that looks, sounds, and plays like it should’ve been released in 1982. It’s a clever, low-cost addition to your digital arcade.

OCT. 30 , - GAMES FREEZER

Review: A Winding Path (Nintendo Switch)

An accessible and stylish game that acts as the perfect accompaniment to a bottle of wine, A Winding Path really pulled me in with its clever writing and mellow pacing.

MAY. 22 , - MID-LIFE GAMER GEEK

Review: Galacticon (Nintendo Switch)

Galacticon is a vision of the future, created in the present with one foot in the past – all by a single developer. It’s an absolute blast, created with a clear passion for the arcade-style experiences of yesteryear; it genuinely feels like a newly uncovered, lost relic of the era.

MAR. 15, - PURE NINTENDO

Review: Dexter Stardust: Adventures in outer space (Nintendo Switch)

Dexter Stardust: Adventures in Outer Space is a great point-and-click game with clever writing and puzzles; I was hooked from the beginning. At only $9.99, it’s easy to recommend this title to genre fans.

DEC. 16, - LOS ANGELES TIMES

To appreciate modern life, I can’t stop playing games about death

The game What Comes After opens with a relatable nightmare. Vivi, wearing a face mask on the subway, is overly exhausted and stressed about the very thought of going home to another evening of absolutely nothing, presumably in our present-day pandemic. She doesn’t go home, however. She falls asleep on mass transit.

AUG. 18 - PURE NINTENDO

Review: Lambs on the Road: The Beginning (Nintendo Switch)

A lot of the storytelling is done in the environments. Writing on the walls, blood splatters and a city in ruins. The simple art style works well in this world, perfectly relaying its message despite not being very detailed. The aesthetics partner well with the gameplay itself, which is also straightforward. You run right, face a few puzzles, and do a bit of platforming along the way. 

NOV. 28 - NINTENDEROS

When you decide to look back and nostalgically recall your first games

Few things can be missed artistically on Eternum Ex, since, as it is, it achieves its purpose of being a quality arcade game, referencing great games like Ghosts’n Goblins, Bomb Jack or Physic 5. Possibly the only drawback I can put in this section is the desire to know how the game would evolve graphically in case more installments are published.

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